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Jobs
Artists
Must have experience with 3D Studio Max and
the ability to visualise and produce interesting and creative models,
especially when polygon counts must be kept low. The ability to create good
quality original texture maps in low resolutions using Photoshop or similar is also
important.
Work will be offered initially on a freelance basis working from
home, with work submitted over the internet and paid for on a per
job basis.
Game Designers
Must be an avid gamer, able to demonstrate some design experience such as Quake
levels and scripting. Some basic knowledge of Visual C++ and 3d Studio Max
/ GMax required.
Work will be offered initially on a freelance basis working from
home, with work submitted over the internet and paid for on a per
job basis.
If you are interest please contact us.
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